Playground Politics
Monday, March 26th, 2007Imagine the following scenario: After a pent up morning in the classroom, children burst from the school for recess. Several of the older kids group to play a game. But the same old games are becoming boring, so one child begins a new game by pretending to be president. Another pipes up to vie for VP, and soon the prominent roles are filled in this schoolyard administration.
Over the course of a few weeks, this game plays out. Policies are discussed. A war is planned and executed, causes invented, and the children recruit underclassmen to act out a battle.War is, after all, what governments do. Follow through limited, as the kids quickly loose interest.
At one point, a younger group of kids attempt to join the game, and are snubbed. Talk begins on building an imaginary fence to keep out the undesirables.
An election begins when two more vocal members disagree on policy. Sides are drawn and after a week of recess one-upmanship, a vote is taken. this leads to a protracted argument on cheating, but the child with the bully on his side eventually wins reelection, and losers sulk and start scheming together.
The newly reinstated president again plays at general while younger kids fight for him, but the battles are confusing and it’s hard to see who is winning. Talk begins about passing laws, but every initiative by the losing group is ignored by the winners. Meanwhile, the empowered few start cutting imaginary taxes because someone once heard parents complain about taxes. As the children lower taxes, they cut money for the things they don’t like: education, hospitals, improved roads and bridges, helping poor people.
One child heard on the news about a big storm somewhere, and this is folded into the play. The president quickly dismisses the story: "Who cares?" he said.
Another pipes up about his grandma getting help from the government for medicine, and the vice president speaks out against giving things away for free to old, sick people. Better they just die.
Talk eventually comes to teachers they don’t like. There are many of them. One child, in a desperate attempt at being noticed by the president, suggests firing them, and a list is soon made of the teachers that should go. Some of the other kids disagree and task the president about the idea. He just points to the small boy who thought the idea up, and the group starts picking on him.
Eventually, the game becomes stale, and the children look for other amusements. Their mock government dissolves. Unknown to them some younger kids, having overheard the game, start their own governments, and in time, the game becomes a permanent fixture in the arsenal of recess amusements. As some kids relocate to new schools, the idea of playground politics spreads, evolves, and becomes more sophisticated and treacherous as the kids constantly try to one-up the previous motions.
Meanwhile the first group grows up, attend college and seek careers - some in politics. Styles and aspirations developed on a gravel lot come back to influence their methods and motivations. Some things never change.